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warren "muscle wizard" west. ([personal profile] spellbent) wrote2023-03-23 09:18 pm

◾️ABOUT

FULL NAME
Warren Allen West
BIRTH DATE
10/25/1899
AGE
125 (appears late 30s)
ZODIAC
Scorpio
PRONOUNS
he/him/his
SPECIES
Wizard, Human
SPECIALIZATION
Destruction Magic
OCCUPATION
He's the bad guy.
APPEARANCE
He's Richard Armitage idk I'll do this part later.
HEIGHT
6'2"
HAIR
black
BUILD
broad, muscular
EYES
blue
PERSONALITY
Warren harbors no delusions about who he is or what he is out to do. He's very much a realist, and is not afraid to be unabashedly honest when asked. That's not to say he just gives out information freely — where his plans are concerned, he plays things very close to the chest. Where he as a person is concerned, however, he is quite open. He is an evil, murderous bastard with completely selfish motivations and he really couldn't give a shit about anyone around him. He has no grand scheme aside from getting his hands on what he feels he is owed, and through it, the power he desires. He has embraced this wholeheartedly.

Like his mentor, and probably because of him, Warren has no remorse. He's lived too long and done too many horrible things to feel bad about it now. For the most part, he sees people as a means to an end. They're tools at best, obstacles at worst. He's killed, maimed, tortured, and worse to get what he wants. Though, even he will admit that he kind of enjoys watching others suffer. There's just something about causing other people pain that he finds highly satisfying — he likes the feeling of power that comes with it. And that's what he's all about: Power.

He doesn't set out to kill people just for the sake of killing them, though, or hurt people just for the sake of hurting them. Everything he does has a purpose — he's a thinker, and patient enough to do his research and plan meticulously. He wants to achieve his goals, not hastily rush into things and die before he can. The end result is very important, so he will take as much time as he can so that he can arrive there with as little incident as possible.

In interacting with the average person, he can be quite civil. Almost pleasant, if not for the little weird things that hint at his darker nature. The slight edge to his smile. The way he's keenly observant of his surroundings. His habit of saying insensitive things, when he clearly knows they're insensitive. He has nothing to fear from normal people, and he knows that, so he can afford the luxury of being a little more brash around them. If you've got patience, he's more than capable of holding a normal conversation. Just expect it to go south more than once.

Warren has one major flaw, though, and that is his temper. Push him too far, or hit the right buttons, and he can be downright explosive. Often to the point of violence. He doesn't enjoy being jerked around, and he sure as hell doesn't tolerate backtalk, especially when he feels like he's the one who should be in charge of the situation. He's been known to yell, break things, and even kill in a fit of rage. Don't push his buttons and you'll be fine, but he can go from zero to batshit in the blink of an eye given the right situation. His temper has derailed his plans more than once, and as much as he'd like to, he just can't control the damn thing.
BACKGROUND
FAMILY
Frederick West, father; deceased
Anne West, mother; deceased
James Randall, father-figure/mentor; deceased
Madigan, half-sister; alive
Warren's world is little different from ours — except for the presence of magic, and supernatural creatures. The magical community keeps to itself, mostly, with a set of strict unwritten rules and understandings that keep the magically-inclined from revealing themselves to the... not-magically-inclined. Good wizard, bad wizard. It doesn't matter. There are just some things you Don't Do unless you want the magical community at large coming down on your head.

Warren himself was born in the year 1899 in a small community of wizarding families on the east coast. Typically, a wizard’s power is passed down from father to son, and while Warren's father was quite powerful, he was also quite dead. His mother didn't have the know-how or the power to fully raise her son to his potential. Embittered by the loss of her husband, and perhaps by her own lack of power, Warren's mother turned him over to the most powerful wizard she could find, regardless of the consequences.

Enter James Randall, a very powerful, and very old wizard, with a very long, dark, and bloody legacy. James had achieved agelessness by possession of a very powerful Summon, or magical creature, born out of magic and called forth to do its caller's bidding. James' Summon took the form of an enormous, bloodthirsty black wolf. It was his strong arm, a magical killing machine. James had already been around for nearly a thousand years by the time he took Warren on as a student. His conditions for doing so were that Warren's mother give up her life whenever, and for whatever, James needed. Warren never knew about this bargain.

But James was true to his end of the deal, and taught Warren a great deal. Warren was fascinated by the older man — by his power, his knowledge, and his complete and utter lack of conscience. He looked up to him as a father, and wanted to be like him in every way.

The 1920's found the pair running in the same circles as a few notorious mobsters, as sort of magical hitmen and go-to guys. Their services went to whoever was willing to pay the most, and the longest, for their loyalty. The two of them became quite notorious, and quite wealthy.

But as an ageless, evil wizard is wont to do, James was only out for himself. When it became clear that his student’s ambitions were outpacing his usefulness, James decided it was time for Warren to go.

James had greatly underestimated Warren's tenacity, though. Despite his hope that the man might be something like a surrogate father to him, Warren saw the eventuality of his mentor's betrayal and prepared accordingly. His foresight allowed him to turn the tide of the confrontation, and ultimately he was able to deal a fatal blow to his once father-figure. Sure, Warren had expected it. He just wasn't prepared for how much it would hurt. The very man that had practically raised him was so quick to toss him away — it stung. He hated that feeling. He hated not being in control.

Since James had been mortally wounded in the fight, his power was dwindling — so he called in his favor to Warren's mother. He used her life to power a spell that tore the remaining magic from his body, storing it, and his Summon, in the only object he had on him at the time: a little black book. The book had already found its way to a safety deposit box under an assumed name by the time Warren caught up to his old teacher.

Warren ultimately killed him, and along with the man he considered family, the part of Warren that cared about anyone and anything else aside from himself died that day.

After that, Warren invested his time in searching for the lost Summon — for the immortality and the power that should rightfully have been his for putting an end to his teacher — but wherever it had been hidden it had been hidden well. He did a lot of traveling during this time, but the 2010’s found him back in the United States, and while he was wiser in the ways of the world, and toting around a dark and dangerous reputation of his own, he was still without what he wanted most.

It turned out that it had been under his nose the whole time — his mentor had left behind a widow and a son. The former was long dead, but the latter, one Joseph Randall, was a divorcee living a quiet life in a small Colorado town. Warren tracked him down and held him hostage in his own home with the hope that he knew where the Summon was. Joseph did, but he certainly wasn't telling. Warren killed him, using magic to make it look like an accident. His intention had been to search the house for the Summon, or any sort of clue as to where it might be, but Joseph had been prepared. Upon his death, the house's wards activated, making it inaccessible to anyone but blood relatives.

Warren was back to square one.

A scant year later, Joseph's estranged son, Jacob, suddenly surfaced on the magical radar. The rumors stated that he was often seen with a big, black wolf in tow. Well now. Warren had underestimated a Randall wizard more than once, and he wasn't about to do so again. He would take his time with this one. He let this power slip through his fingers too many times to be hasty now.
ABILITIES
MAGIC
Wizards in Warren’s world are limited by the way they cast their spells. They work on a rune-based system: the wizard sketches the rune into the air, and upon completion, the spell is cast. The alphabet is very expansive, and so varied just in terms of the minor alterations that can be made to a rune to change the target or nature of the spell, so most wizards choose a set of runes that serve a particular function, and study those. Wizardry is very specialized that way, and the wizards themselves take up titles like Animator, Destroyer, Enhancer, Defender, and so on.

Warren himself is a Destroyer — meaning he specializes in destructive magic. He can bend, rend, break, and utterly destroy just about anything. He's had a lot of time to study, so his tricks are quite varied in size, scope, and precision. He can snap the bones in someone’s leg just as easily as he could make them completely disintegrate. It really depends on if he just wants a person out of the way, or if he wants to make them suffer. He can bypass skin and muscle and bone and target organs directly, if he really feels like it.

He does have the ability for more complex workings — such as linking two points in reality together via magical portal. Those kinds of spells don’t fall into any one Specialization and are considered more basic utility.
SPELL TATTOOS
When a wizard wants to skip the casting process, they can get spells tattooed right on their skin and magically hotwired to their brain, able to be activated with a mere thought. These spells are mostly defensive in nature, though any spell could reasonably be turned into a tattoo for easy use.

Warren has several of these tattoos all over his back, and they serve various functions.

◾️Defense (Shield) - With a thought, Warren can create an invisible shield around him and anyone near enough to him. This thing is meant to take a beating, and can guard against physical attacks as well as magical/energy based ones. There is a limit to its strength, though, and if it were to fail it would take several days at least before Warren could use it again. Things can pass out of the shield from the inside, leaving Warren free to use his own magic while it is active.

◾️Enhancement (Strength, Speed, Durability) - These three spells enhance Warren’s strength, speed, and durability to superhuman levels. He tends to use these only in small bursts because Enhancement magic pushes the body past its normal limit, and prolonged use can cause serious and often irreparable injury.

◾️Hammerspace Portal - With a thought, Warren can open the pocket of space where he keeps the ammunition for his gun, and most often the gun itself since he doesn't want to be caught walking around with it. He can call whatever he wants through the portal with another mental command.
MARKSMANSHIP
Perhaps ironically for a wizard, he carries a gun. It is his pride and joy — custom made and enchanted from top to bottom. The gun itself is practically indestructible, and he has a store of ammunition that he can access via a portal spell. (Think of it like a hammerspace pocket that’s just full of clips of ammo.) As a matter of pride, the gun is not enchanted to help his aim. Like his magic, he's had a long time to learn.
INVENTORY
◾️ ITEM: thing
◾️ ITEM: thing
◾️ ITEM: thing
AESTHETIC
OOC
NAME
ramey (they/them)
CONTACT
exposition @ plurk
PB
richard armitage in spooks
TIMEZONE
mountain